
Sphere Grid (Surge Foil) [FINAL FANTASY Commander]
| Set: | FINAL FANTASY Commander |
| Type: | Enchantment |
| Rarity: | Common |
| Cost: | {1}{G} |
Whenever a creature you control becomes blocked, round both its power and toughness up to the nearest 5. (A creature with 5 power would round up to 5.)
Whenever Chaos ensues, Amass Fans 5. (Put five +1/+1 counters on an Army you control. It's also a Fan. If you don't control an army, create a 0/0 red Fan Army creature token first.)
Whenever Chaos ensues, Amass Fans 5. (Put five +1/+1 counters on an Army you control. It's also a Fan. If you don't control an army, create a 0/0 red Fan Army creature token first.)
To activate nodes, you must use spheres.
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Sphere Grid (Surge Foil) [FINAL FANTASY Commander]—
$6.81
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Description
| Set: | FINAL FANTASY Commander |
| Type: | Enchantment |
| Rarity: | Common |
| Cost: | {1}{G} |
Whenever a creature you control becomes blocked, round both its power and toughness up to the nearest 5. (A creature with 5 power would round up to 5.)
Whenever Chaos ensues, Amass Fans 5. (Put five +1/+1 counters on an Army you control. It's also a Fan. If you don't control an army, create a 0/0 red Fan Army creature token first.)
Whenever Chaos ensues, Amass Fans 5. (Put five +1/+1 counters on an Army you control. It's also a Fan. If you don't control an army, create a 0/0 red Fan Army creature token first.)
To activate nodes, you must use spheres.












